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Voidwars

Voidwars

Developer
Boiled Goose Games
Rating
( votes)
Released
September 2026
Version
v1
Technology
HTML5
Platforms
Browser (desktop, mobile)
Content
Sci-fi combat, monster imagery
Plays
1,134

Original game by Boiled Goose Games on itch.io.

About Voidwars

Voidwars is a tactical sci-fi horror game in which you lead a squad of marines into the depths of space to fight alien abominations. It takes the careful, squad-based combat of games like XCOM and the stress-driven dread of Darkest Dungeon, then adds a twist of its own: fear is not just a threat to your marines, it is a resource. That single twist changes how every fight plays out.

Each marine carries firearms along with a set of active and passive abilities, and each one has a Fear level that rises as the fighting gets ugly. You can work to keep that fear under control. Or you can let it loose, and let your marines take on an alien form of their own to fight back harder. That choice between staying human and becoming something monstrous sits at the center of every encounter. Fans of squad tactics will recognize the rhythm, but the horror twist is all its own.

The Voidwars game on this page is a prototype built for a game jam, so expect some rough edges. What is already here is a sharp, unusual idea: survival horror where the thing you fear can also be your best weapon. Because it is a prototype, the studio is actively asking for feedback, so what you see here is an early look at an idea still taking shape.

How to Play Voidwars

  • Use the mouse to select your marines and give them orders, following the on-screen prompts.
  • Attack enemies with firearms and position your squad carefully.
  • Use each marine's active abilities, and plan around their passive ones.
  • Watch your marines' Fear levels as combat unfolds.
  • Decide when to keep fear in check and when to let a marine transform into alien form.
  • Survive the encounters and push deeper into the dark.
  • Expect some rough edges. This jam build is a work in progress.

What Makes Voidwars Scary

Voidwars builds its horror from pressure and transformation. The aliens are grotesque, the setting is the cold emptiness of deep space, and your squad is always one bad turn away from breaking. The Fear mechanic makes that stress visible, so you can watch your marines crack under the strain. Every encounter asks how much stress your squad can take before something gives.

The most unsettling part is the choice the game hands you. Letting fear take over makes your marines stronger, but it also turns them into the very kind of thing they came to fight. That idea gives every battle a darker edge than a straight shooter. Victory can feel uncomfortably close to defeat. Contains sci-fi combat and monster imagery.

Tips for Voidwars

  • Think before you move. Positioning matters as much as firepower in tactical combat.
  • Learn what each marine's abilities do and combine them.
  • Do not let fear build by accident. Decide when an alien transformation is worth it.
  • Save transformations for tough fights where the extra power makes a difference.
  • Remember that this is a prototype. Some balance may be uneven, so experiment freely.
  • Try different squad approaches across attempts to see how the Fear system changes each fight.

Who Made Voidwars

Voidwars was created by Boiled Goose Games, who made the 2D art, with music by Sleeping Safari and funding from Free Lives. The studio released this jam prototype on itch.io and is asking players for feedback and ideas as development continues. FunClicker embeds the studio's own browser build rather than a copy: Boiled Goose Games on itch.io.

FAQ

Is Voidwars free?

Yes. Voidwars is free to play online in your browser, with no download, account or purchase required. This page embeds Boiled Goose Games' official browser build of the jam prototype from itch.io. Because it is a prototype, some parts are still rough, but the core tactical combat and Fear system are fully playable.

Is Voidwars scary?

Voidwars is more tense than terrifying. It is a tactical sci-fi horror game about marines battling alien abominations in deep space, with a Fear mechanic that tracks how close your squad is to breaking. The horror comes from grotesque enemies, mounting pressure and the unsettling option to let marines become monstrous themselves.

How do you play Voidwars?

You command a squad of marines using the mouse, following the on-screen prompts. Fight alien enemies with firearms and a mix of active and passive abilities, position your squad carefully and manage each marine's Fear level. You can keep fear in check or let it transform a marine into a stronger alien form.

Who made Voidwars?

Voidwars was made by Boiled Goose Games, who created its 2D art, with music by Sleeping Safari and funding from Free Lives. The studio released this prototype on itch.io. FunClicker did not make the game; we embed the studio's official browser build and link to their page for updates.

Can I play Voidwars on mobile or Chromebook?

Voidwars is designed for a computer, so a Chromebook with a mouse or trackpad is the better choice. Phones and tablets may struggle with a tactical game that relies on precise selection and on-screen menus. As a prototype, the game also has not been tuned for every device, so a desktop browser works best.

Is Voidwars unblocked at school?

It might be, depending on your network. Voidwars runs in a browser tab with nothing to install, so there is no download for a filter to block. Whether a school or library network allows this site is up to them. The game features sci-fi combat and monster imagery but no realistic gore.

Does Voidwars have jump scares?

Voidwars is not built around jump scares. It is a tactical game, so the tension comes from planning, managing your squad's fear and facing grotesque alien enemies rather than sudden shocks. Expect a steady sense of pressure and dread instead of monsters leaping out at the screen.

What is the Fear mechanic in Voidwars?

Fear is the signature system in Voidwars. Each marine has a Fear level that rises during combat. You can manage it to keep your squad stable, or let it run free, allowing a marine to transform into an alien form that fights more powerfully. Deciding when to let fear take over is a key tactical choice.

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