About Slime Harvest
Slime Harvest is a short pixel-art incremental game about popping slimes in a fenced field. You move a hoop over the slimes to pop them, collect the harvest, and spend it on upgrades.
Upgrades help you pop more slimes, and more slimes means more to spend, so the loop builds on itself until the season ends and you get your reward. The slimes seem perfectly relaxed about the whole thing.
It's an early build, so it's small and simple for now. You can play Slime Harvest online in a browser tab, and the farm setting, with tall corn around a little pen, gives it a friendly, rural feel.
How to Play Slime Harvest
- Click inside the game window to start, then take the hoop when you're told to grab it.
- Move the hoop over slimes to pop them. Hovering is enough, with no clicking needed.
- Gather the harvest from each popped slime.
- Spend your harvest on upgrades that help you pop more.
- Keep going until the season ends and collect your reward.
What to Expect in Slime Harvest
Slime Harvest is quick and low-key. There's one main action, sweeping the hoop around the pen, and the upgrades make each sweep count for more. It's a good fit for a few spare minutes.
The pixel art is soft and green, and the slimes are cute rather than gross, so popping them feels closer to gardening than fighting. Slime Harvest free in the browser is a small, cheerful incremental game you can finish in one sitting.
Tips for Slime Harvest
- Keep the hoop moving through the busiest part of the pen instead of chasing single slimes.
- Spend on upgrades as soon as you can. In a short season, early upgrades have the most time to pay off.
- Favor upgrades that raise how many slimes you pop, since the whole harvest depends on that.
- Use a mouse if you can. Steering the hoop is smoother than with a trackpad.
- Watch the whole field so you spot where slimes are gathering.
Who Made Slime Harvest
Slime Harvest was made by Igor Lapshin, who released it on itch.io. FunClicker embeds the creator's own version so you can play it here without downloading anything. We did not make the game, and the credit for its design, code, and art belongs to its creator. You can find the original on the Slime Harvest page on itch.io.
FAQ
Is Slime Harvest free?
Yes. Slime Harvest is free to play here in your browser, with nothing to download or install. It's a short game, so you can pop your way through a whole season in one sitting. Grab the hoop, start sweeping, and spend your harvest on upgrades as it comes in.
How do you play Slime Harvest?
Move the hoop over slimes to pop them. You do not need to click, since hovering is enough. Each popped slime adds to your harvest, which you spend on upgrades that help you pop even more. Play on until the end of the season, when you get your reward.
What is the goal of Slime Harvest?
The goal is to bring in the biggest harvest you can before the season ends. Slime Harvest is an incremental game, so each upgrade makes the next stretch of popping more productive, and the season closes with a reward for your work.
Who made Slime Harvest?
Slime Harvest was made by Igor Lapshin and released on itch.io as an early version. It's a small project built around a single action: popping slimes. FunClicker embeds the original browser build and credits the creator below the game, with a link to the itch.io release.
Can I play Slime Harvest on a Chromebook or phone?
A Chromebook with a trackpad or mouse works well, since all you do in Slime Harvest is move the hoop around. Phones are less certain. The hoop follows your pointer, and touchscreens handle hovering differently, so a computer is the safer choice.
Is Slime Harvest unblocked at school?
Slime Harvest unblocked play depends on your school's network. The game needs only a browser tab and nothing installed, but schools set their own filters and we have no say in them. If it opens on your connection, it plays the same as anywhere else.
Do you have to click in Slime Harvest?
No. In Slime Harvest you pop slimes by moving the hoop over them, so hovering does the job. That makes it easy on your hands compared with click-heavy incremental games, and it means a steady sweep matters more than fast fingers.
Is Slime Harvest finished?
It's an early version, built around the core idea of hover-popping slimes and buying upgrades. The current build lets you play a full season through to its reward. Slime Harvest may grow with new features later on, but the core loop of popping, harvesting and upgrading is ready to play now.