About Samuel's Sickoban
Samuel's Sickoban is a short sokoban puzzle game in chunky pixel art, built as a string of small rooms where you shove things around until the way forward opens up. It's rough around the edges on purpose and more than a little silly, and that's a big part of the charm.
Each room is a tight checkered grid seen from above. One early room holds a dark round ball, a black pit and a striped floor tile, with a doorway cut into the brick wall at the top. You move one square at a time, so every push counts, and a careless shove can pin something against a wall where you can no longer get behind it.
It came out of a 2025 game jam, so it's a compact set of puzzles. You can play Samuel's Sickoban online in a browser tab, and undo and reset are always one key away, which keeps the trial and error quick. Playing Samuel's Sickoban free here needs nothing but a keyboard.
How to Play Samuel's Sickoban
- Click inside the game window so it picks up your key presses.
- Move with the arrow keys, one square per press.
- Walk into objects to push them across the grid.
- Press Z to undo your last move. You can keep pressing it to rewind further.
- Press X to reset the room and start it fresh.
- Solve the room to move on to the next one.
What to Expect in Samuel's Sickoban
Expect a handful of compact rooms rather than a long campaign, each one built around a single idea. The look is plain and readable: flat colors, big tiles and a dark brick border, with the joke mostly living in the name and in how odd some of the setups are.
Under the humor, it's a proper sokoban puzzle game, and later rooms ask you to think a few pushes ahead. Because undo costs nothing, the fastest way to learn a room is to try something, watch it go wrong, and rewind.
Tips for Samuel's Sickoban
- Before you move, work out where each object needs to end up, then plan backward from that spot.
- Keep objects off the walls unless they belong there. Once something is flush against a wall, you can no longer push it away from that wall.
- Use Z freely. Undoing three moves is faster than replaying the whole room.
- Press X when a room is clearly lost instead of undoing twenty steps one by one.
- If a room feels impossible, try moving the object you've been ignoring. The piece that looks out of place is often the one that matters.
Who Made Samuel's Sickoban
Samuel's Sickoban was made by spratt, who released it on itch.io. It was built in PICO-8. FunClicker embeds the creator's own version so you can play it here without downloading anything. We did not make the game, and the credit for its design, code, and art belongs to its creator. You can find the original on the Samuel's Sickoban page on itch.io.
FAQ
Is Samuel's Sickoban free?
Yes. Samuel's Sickoban is free to play here in your browser, with no account to make and nothing to install. Open the game, click inside the window so it takes your keys, and start pushing. You can play Samuel's Sickoban free for as long as you like, and replay any room as often as you want.
How do you play Samuel's Sickoban?
Use the arrow keys to move one square at a time and walk into objects to push them. Press Z to undo a move and X to reset the room. Each room is a small grid with a puzzle to solve, and once you crack it you move on to the next. That's the whole control scheme, so you can start right away.
What is the goal in Samuel's Sickoban?
Each room is a small pushing puzzle. You move objects around the grid until the room is solved and you can carry on to the next one. The challenge is in the order of your pushes, since a single wrong move can trap an object against a wall. Undo and reset keep mistakes cheap, so the goal is to keep experimenting.
Who made Samuel's Sickoban?
Samuel's Sickoban was made by spratt, who released it on itch.io after building it in PICO-8 for a 2025 game jam. FunClicker did not make the game. We embed the creator's own version so you can play it here, and the credit link in the Who Made section leads to the original.
Can I play Samuel's Sickoban on a Chromebook or phone?
A Chromebook works well, since all you need are the arrow keys plus Z and X, and the game runs in a normal browser tab. A phone is a weaker fit because the puzzles are built around those keyboard keys. For the smoothest time, use a laptop, desktop or Chromebook with a physical keyboard.
Is Samuel's Sickoban unblocked at school?
Samuel's Sickoban needs only a browser tab, with no download, plugin or login. Whether it opens on a school or library network depends on that network's filters, which we do not control. If the game loads on your connection, it plays the same as anywhere else, and the small rooms make it easy to pick up and put down.
Can I undo a mistake in Samuel's Sickoban?
Yes, and you'll use it a lot. Press Z to undo your last move, and keep pressing it to step further back. If a room has gone badly wrong, press X to reset it to the start. There's no penalty for either, so the best approach is to experiment boldly and rewind whenever a push turns out to be a dead end.
What kind of puzzles are in Samuel's Sickoban?
Samuel's Sickoban uses classic box-pushing puzzles, the style known as sokoban. Each room is a small checkered grid with objects, pits and special tiles, and you push things around until the room is solved. The rooms are short and a bit absurd, so it suits a quick break as much as a longer puzzle session.