About Deadlocked
Deadlocked is a retro FPS played at a tiny 64x64 resolution, set in a future where zombies wander around in astronaut suits. Some of them are on fire, which makes them easy to spot and hard to forget.
It plays like an early first-person shooter: move with WASD, shoot with the left mouse button, jump with Space and swap weapons with Q and E. The chunky pixels turn every enemy into a blocky silhouette, so reading what's in front of you is part of the challenge.
It's a small game with a strong look, made for a jam where every entry has to fit in a 64x64 frame. You can play Deadlocked online here, and try Deadlocked free in a desktop browser.
How to Play Deadlocked
- Press any key at the title screen.
- Move with W, A, S and D, and jump with Space.
- Aim with the mouse and shoot with the left mouse button.
- Switch weapons with Q and E.
- Clear out the zombie astronauts as you push through the level.
What to Expect in Deadlocked
Expect a fast, simple retro FPS in the style of the earliest first-person games, squeezed into a 64x64 picture. The low resolution turns the sci-fi corridors and zombies into chunky blocks of color, which gives it a look that stands out from most browser shooters.
The enemies are undead astronauts, so there's shooting and zombies throughout, though the tiny pixels keep the violence abstract. Music by Voidbreaker sets the mood.
Tips for Deadlocked
- If the game misbehaves in your browser, switch to a different one. The WebGL build can be buggy in some browsers, and the creator's downloadable version avoids that.
- Get used to Q and E early so swapping weapons becomes second nature in a fight.
- Strafe with A and D while you shoot. Standing still lets the zombies close in.
- Back up as you fire rather than charging in, so groups stay in front of you.
- Play with the sound on. The soundtrack is a big part of the old-school feel.
Who Made Deadlocked
Deadlocked was made by khreathor, Christian Nordgren, who released it on itch.io. It was built with Unity for LOWREZJAM, a game jam for very low-resolution games, with music by Voidbreaker. FunClicker embeds the creator's own version so you can play it here without downloading anything. We did not make the game, and the credit for its design, code, and art belongs to its creator. You can find the original on the Deadlocked page on itch.io.
FAQ
Is Deadlocked free?
Yes. Deadlocked is free to play here in a desktop browser. Press any key at the title screen, then move with WASD, shoot with the left mouse button, jump with Space and switch weapons with Q and E. There's nothing to install, and it's quick to get into.
How do you play Deadlocked?
Move with W, A, S and D, aim with the mouse, and shoot with the left button. Space jumps, and Q and E switch between weapons. Your targets are zombies in astronaut suits wandering a futuristic setting, and some of them are on fire. Shoot them before they reach you.
What is the goal in Deadlocked?
Deadlocked is an old-school shooter, so the goal is to fight your way through the zombie astronauts and stay alive. The fun comes from the classic run-and-gun feel squeezed into a 64x64 picture, where every enemy is a handful of chunky pixels.
Who made Deadlocked?
Deadlocked was made by khreathor and Christian Nordgren and released on itch.io, with music by Voidbreaker. It was built with Unity for LOWREZJAM. FunClicker did not make it; we embed the creator's own web version so you can play it here.
Can I play Deadlocked on a Chromebook or phone?
A Chromebook with a keyboard and mouse should run it, since the low resolution keeps it light. If it acts up, try a different browser. A phone is a poor fit, because Deadlocked needs WASD for movement and a mouse for aiming and shooting.
Is Deadlocked unblocked at school?
Deadlocked needs only a browser tab, with no download or plugin. Whether Deadlocked unblocked access works on a school or library network depends on that network's filter, which we do not control. If the game loads, you can play it the same as anywhere else.
Why does Deadlocked look so pixelated?
Deadlocked was made for a game jam where every game runs at 64x64 pixels. That tiny canvas is why the corridors, guns and zombies look so blocky. It's a deliberate style, and it gives the game the feel of a very early first-person shooter blown up to fit a modern screen.
What if Deadlocked does not load properly?
The WebGL build can be buggy in some browsers. If something looks wrong or the controls stop responding, reload, click inside the game window, or switch to a different browser. The creator's downloadable version is the most reliable option if the browser build keeps giving you trouble.