About We Need To Talk
We Need To Talk is a funny, cute arcade fighting game about the sentence everyone dreads. Someone has something important to tell you, and your whole job is to stop that conversation from happening.
You play on the keyboard. The arrow keys play cards, and the spacebar triggers your ultimate. Every move and every answer you find is a way of putting off what you assume is terrible news.
It was made for Ludum Dare 50, and it's short. You can play We Need To Talk online here, and it's We Need To Talk free to play with nothing to download. One warning: it contains flashing animations.
How to Play We Need To Talk
- Use the arrow keys to play cards, which are your moves and answers.
- Press the spacebar to trigger your ultimate.
- Use every move you have to delay the conversation.
- Look for answers that stall for time.
- Try each card early, since each is a different way of putting things off.
What to Expect in We Need To Talk
It takes an awkward real-life moment and turns it into a fight. Instead of punches you throw cards, and the goal is to dodge a talk, not win a brawl. The joke carries the whole design, and it's a good one.
The mood is light. With cute art, funny writing and a short length, it plays like a comedy sketch more than a serious contest. The controls are small, so the thinking is about which card to play next, and the ultimate gives you a big finish when things get tight.
A heads-up: the game contains flashing animations. If you're sensitive to flashing images, take care before you start, or skip it. A single sitting is enough to see what it does, and replays are easy if you want a different mix of moves.
Tips for We Need To Talk
- Learn what each arrow key plays before you try to rush.
- Save your ultimate for when the conversation is closing in.
- Vary your moves, since the same one repeated may not stall for long.
- Take a break if the flashing animations bother you.
- Play with a friend watching, since the humor is better shared.
Who Made We Need To Talk
We Need To Talk was made by Doot, Blibloop and released on itch.io. Doriane Randria and Dorian Signargout made it in Unity for Ludum Dare 50, with sound effects from FreeSounds.org. FunClicker embeds the creator's own version so you can play it here without downloading anything. We did not make the game, and the credit for its design, code, and art belongs to its creator. You can find the original on the We Need To Talk page on itch.io.
FAQ
Is We Need To Talk free?
There's no charge for We Need To Talk. It plays right here on FunClicker.
How do you play We Need To Talk?
Play on the keyboard. The arrow keys play cards and the spacebar triggers your ultimate. Use every move you have, and every answer you can find, to delay the conversation for as long as possible.
What is the goal in We Need To Talk?
Avoid the conversation. Someone needs to tell you something important, and you assume it's terrible, so you use moves and answers to delay it. It's a fight where the point is to dodge, not to win.
Who made We Need To Talk?
We Need To Talk was made by Doot. We embed the original itch.io build, and there's a link back to it on this page.
Does We Need To Talk have flashing lights?
Yes. The game contains flashing animations. If you're sensitive to flashing images, be careful or skip the game altogether. The warning applies to the version here too, so take care before you press play.
Can I play We Need To Talk on a Chromebook or phone?
You play with the keyboard, using the arrow keys and the spacebar, so a Chromebook or laptop is the best fit. A phone is unlikely to work without a keyboard, since every move sits on those keys.
Is We Need To Talk unblocked at school?
Try it and see. We Need To Talk unblocked loads in the browser with nothing to install, but each school sets its own filters.
What jam was We Need To Talk made for?
It was made for Ludum Dare 50, a game jam where people build games in a short time, which explains why it's short and built on a single joke. Some of the sound effects come from FreeSounds.org.