About MOLE
MOLE is a cute one button game: a little pixel art platformer you play with nothing but the spacebar. You guide a mole along with that single key, and the whole thing is tuned to be easy to pick up and hard to get stuck in.
Easy is the point here. There's one input, and the bright, warm look keeps it relaxed from the first screen.
The title screen sets the mood: big white letters with a dandelion puff for the O, a sunny orange sky, and a mole poking its nose out of a grassy mound. You can play MOLE online here. Press space to start.
How to Play MOLE
- Click the game window so it picks up the keyboard.
- Press the spacebar on the title screen to start.
- Use the spacebar for everything. It's the only control.
- Watch how the mole responds to a press, then time each one to what's ahead.
- Keep going until you reach the end.
What to Expect in MOLE
Expect a relaxed, friendly platformer. MOLE keeps its rules to a single button and puts the rest of its effort into warm colors and chunky, cheerful pixel art.
It's an easy game on purpose, which makes it a good one for anyone new to platformers, or for handing to someone who usually finds games too fiddly. It's also a calm break for experienced players who want something gentle.
Tips for MOLE
- Click inside the game before pressing space, or the browser may scroll instead of starting the game.
- Watch what a single press does before you start timing anything.
- Short taps and longer holds can behave differently in a one button game, so try both.
- If you miss, slow down instead of mashing the key.
- Play MOLE free with someone who usually finds games too hard. One key is easy to share.
Who Made MOLE
MOLE was made by mmatt_ugh, who released it on itch.io. It was built in GameMaker around a single key so the creator's nephew, who struggled with harder games, could reach the end. FunClicker embeds the creator's own version so you can play it here without downloading anything. We did not make the game, and the credit for its design, code, and art belongs to its creator. You can find the original on the MOLE page on itch.io.
FAQ
Is MOLE free?
Yes. MOLE is free to play here in your browser, with nothing to install. Click the game window, press the spacebar on the title screen and you're playing. Since it only uses one key, there's nothing to set up or learn first.
How do you play MOLE?
Press the spacebar. That's the whole control scheme. Click the game window first so it takes the key, press space on the title screen to start, then use well-timed presses to guide the mole along. Because there's only one button, learning the game takes seconds.
What is the goal in MOLE?
Guide the mole from the start of the game to the end using one key. MOLE is easy on purpose, so the goal is to enjoy the ride rather than grind through tough sections. If a part trips you up, slow down and watch the timing.
Who made MOLE?
MOLE was made by mmatt_ugh in GameMaker and released on itch.io. He built it around one button after seeing his nephew struggle with his harder games, and the nephew made it to the end of this one. FunClicker embeds that original version with a credit link.
Can I play MOLE on a Chromebook or phone?
A Chromebook works well, since MOLE only needs the spacebar and runs in the browser. A phone is the tricky part: without a keyboard there's no spacebar to press, so a laptop or Chromebook is the better choice. Any computer keyboard will do, since the whole game uses one key.
Is MOLE unblocked at school?
MOLE needs only a browser tab, with nothing to download. Whether it opens on a school network depends on that network's filters, which we do not control. If it loads, the one-key controls make it easy to pick up in a spare moment.
Is MOLE hard?
No, MOLE is meant to be easy. It uses one button so that players who struggle with more complex controls can still reach the end. If you want a gentle platformer to unwind with, or one to hand to someone new to games, this fits.
Why does MOLE use only one button?
MOLE was designed around the spacebar alone to keep it approachable. With a single key there's nothing to remember, so every bit of the challenge comes from timing. That makes this one button game easy to start and easy to share with anyone, whatever their experience.